Parent State ID: 258
State Depth: 24
Action Taken: leave(left_hand, shaker1)
Action Reasoning: To bring us closer to the goal, we need to free up the left hand, which is holding the shaker, by placing it on the table. This prepares us to refill the shaker for cocktail2.
State Description: - Shot1: contains cocktail1, used, no longer clean, on the table.- Shot2: held by right hand, empty, used.- Shot3: on the table, clean, empty.- Shaker1: on the table, empty, used, unshaken, at fill level l1.- Dispenser1: contains ingredient1.- Dispenser2: contains ingredient2.- Left hand: empty.- Right hand: holding shot2.
Action Path: ['grasp(left_hand, shot1)', 'fill-shot(shot1, ingredient1, left_hand, right_hand, dispenser1)', 'grasp(right_hand, shot2)', 'leave(left_hand, shot1)', 'fill-shot(shot2, ingredient2, right_hand, left_hand, dispenser2)', 'pour-shot-to-clean-shaker(shot2, ingredient2, shaker1, right_hand, l0, l1)', 'grasp(left_hand, shot1)', 'pour-shot-to-used-shaker(shot1, ingredient1, shaker1, left_hand, l1, l2)', 'leave(left_hand, shot1)', 'grasp(left_hand, shaker1)', 'shake(cocktail1, ingredient1, ingredient2, shaker1, left_hand, right_hand)', 'grasp(right_hand, shot1)', 'leave(left_hand, shaker1)', 'grasp(left_hand, shaker1)', 'leave(right_hand, shot1)', 'grasp(right_hand, shot1)', 'leave(left_hand, shaker1)', 'clean-shot(shot1, cocktail1, right_hand, left_hand)', 'grasp(left_hand, shaker1)', 'pour-shaker-to-shot(cocktail1, shot1, left_hand, shaker1, l2, l1)', 'grasp(right_hand, shot2)', 'leave(right_hand, shot2)', 'grasp(right_hand, shot2)', 'leave(left_hand, shaker1)']

INACTIVE REASON: action path invalid: The last action `leave(left_hand, shaker1)` is valid as its preconditions are met, and its effects are correctly reflected in the current state. However, the current state does not achieve the goal state because shot2 is not filled with cocktail2. The action sequence is valid, but the current state does not bring us closer to the goal.
